A native calendar application to track meetings & events
The Fluid OS Calendar is one of 12 conceptual applications my team and I designed for a foldable phone using the Fluid OS design system. The calendar application is a native application that allows users to manage their day-to-day schedules. After my team member and I designed the phone view, I optimized the watch experience.
Nov - Dec 2021
(3 weeks)
UX Designer
Mobile Designer
Ifrah
Abbie
Figma
Notion
The Fluid device is a foldable phone that can switch from watch to phone view. When in watch view there is a third of the screen space making it crucial to have just the necessary items.
Abbie and I focused on designing a calendar application using the component and styling of FluidOS. The application is accessible in both the fluid phone and watch views.
The list view is the default view of the calendar application. The phone displays a monthly overview along with a scrollable list of upcoming events. The watch version only displays a list of upcoming dates.
Once the user taps on the event, they are taken to the detail screen which shows the details of the event such as the end times, location, and notes.
We received feedback from our professor that the events were too tightly packed. We decided to increase font size and padding between events.
I chose to add the gray background bubbles to create larger and easy-to-follow touch points.
There needs to be a difference between the experience of using the phone view v.s. the watch. I constantly found myself coming across this question "Why would the user want to use the watch view?". The user should feel the differences and respective benefits between the two views.
The watch screens can't be designed exactly like the phone version because it is only a third of the space. There need to be certain affordances to convey the necessary information, attention to touch points, sizing, and ensuring the screen isn't overcrowded.
Thanks for reading!